Showing posts with label Video game. Show all posts
Showing posts with label Video game. Show all posts

Wednesday, 4 October 2017

007 Related book: Prima's Official Strategy Guide 007 Agent Under Fire

BookPrima's Official Strategy Guide 007 Agent Under Fire
Author: David S.J. Hodgson
Pages: 145
Language: English

EA Games










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Sunday, 29 June 2014

007 Video game: 007 Legends (2012)

007 VIDEO GAME TITLE: 007 Legends
YEAR OF PUBLICATION: 2012
DEVELOPER: Eurocom
PLATFORM(S): PC, Wii U PS3, Xbox 360
BOND LIKENESS: Daniel Craig

ABOUT

007 Legends is a single-player first-person shooter game featuring Daniel Craig's likeness as James Bond. Gameplay features an XP and leveling system and players can choose to upgrade specific weapons, gadgets, and Bond's abilities.

Bond's smartphone from Goldeneye 007: Reloaded returns with new features, and Bond also has use of a dart-gun pen with tranquilizer, electro-shock and distraction darts.
The game features both online and offline multiplayer, supporting up to four person split-screen gameplay.

007 Legends features six missions derived from six different Bond films. One movie from each Bond actor is featured in the game, although Daniel Craig's likeness is appearing as 007 in all missions.

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007 Video game: GoldenEye 007: Reloaded (2011)

007 VIDEO GAME TITLE: GoldenEye 007: Reloaded
YEAR OF PUBLICATION: 2011
DEVELOPER: Eurocom (Wii), N-Space (DS)
PLATFORM(S): PS3, Xbox 360
BOND LIKENESS: Daniel Craig

ABOUT

GoldenEye 007 is a 2010 first-person shooter video game developed by Eurocom and published by Activision for the Wii video game console, with a handheld version for Nintendo DS developed by N-Space. It is a reimagining of both the 1995 James Bond film GoldenEye and the 1997 Nintendo 64 video game GoldenEye 007. The game was officially announced by Nintendo at their E3 2010 conference presentation. The game was released on November 2, 2010 in tandem with another Bond game, Blood Stone. It took on the elements of a modern shooter while retaining a classic name. A remastering of the Wii game was released for the PlayStation 3 and Xbox 360 consoles in 2011, re-titled as GoldenEye 007: Reloaded.
 
Although Pierce Brosnan starred as Bond in GoldenEye and was featured in the 1997 game, subsequent Bond actor Daniel Craig's likeness and voice are featured in the 2010 game and the plot has been modified to fit with the current style of James Bond films. Judi Dench, who has portrayed M since GoldenEye, reprises her role for the game, though in voice only. With the exception of M, all other main characters from the film have had their appearances altered, though they still retain their original names.

Unlike the original video game and therefore movie, the whole story takes place after the Cold War due to the Soviet Union's replacement by the Russian Federation, so the story does not jump nine years ahead after the opening sequence.

The story is set some time after the events of Quantum of Solace it begins as James Bond (007) and Alec Trevelyan (006) (Elliot Cowan) are on a mission infiltrating a chemical weapons facility in Arkhangelsk, Russia, which is believed to be the source of weapons used by a terrorist cell to target British embassies around the world. The mission goes awry when Trevelyan is caught and apparently shot by General Ourumov (Laurence Possa). Bond escapes by detonating explosives he had placed throughout the facility before stealing a motorcycle and chasing a plane over the edge of a cliff, fleeing Arkhangelsk.

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007 Video game: GoldenEye 007 (2010)

007 VIDEO GAME TITLE: GoldenEye 007
YEAR OF PUBLICATION: 2010
DEVELOPER: Eurocom (Wii), N-Space (DS)
PLATFORM(S): Wii, Nintendo DS
BOND LIKENESS: Daniel Craig

ABOUT

Although Pierce Brosnan starred as Bond in GoldenEye and was featured in the 1997 game, subsequent Bond actor Daniel Craig's likeness and voice are featured in the GoldenEye 007 (2010) game and the plot has been modified to fit with the current style of James Bond films. Judi Dench, who has portrayed M since GoldenEye, reprises her role for the game, though in voice only. With the exception of M, all other main characters from the film have had their appearances altered, though they still retain their original names.

Unlike the original video game and therefore movie, the whole story takes place after the Cold War due to the Soviet Union's replacement by the Russian Federation, so the story does not jump nine years ahead after the opening sequence.

The story is set some time after the events of Quantum of Solace it begins as James Bond (007) and Alec Trevelyan (006) (Elliot Cowan) are on a mission infiltrating a chemical weapons facility in Arkhangelsk, Russia, which is believed to be the source of weapons used by a terrorist cell to target British embassies around the world. The mission goes awry when Trevelyan is caught and apparently shot by General Ourumov (Laurence Possa). Bond escapes by detonating explosives he had placed throughout the facility before stealing a motorcycle and chasing a plane over the edge of a cliff, fleeing Arkhangelsk.

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007 Video game: Bloodstone (2010)

007 VIDEO GAME TITLE: Bloodstone
YEAR OF PUBLICATION: 2010
DEVELOPER: Bizarre Creations
PLATFORM(S): PC, PS3, Nintendo DS & Xbox 360
BOND LIKENESS: Daniel Craig

ABOUT

In Bloodstone after stopping a terrorist from destroying a fundraiser, Bond is given a new assignment, a scientist who specializes in biological engineering goes missing, presumed dead as his boat was found capsized in the ocean. The US Echelon system picks up a cell phone call that pertains to his disappearance that he is alive and the call was made in Istanbul. Bond is sent to investigate whether it was the scientist or not. Posing as professor of the British Museum, James investigates the foreman's office but was already found out and he manages to escape before the trailer was put in the pit. James manages to head down to the catacombs and heard the scientist reveal codes to a man and is soon killed before Bond could save him. Bond chases down the man who was interrogating him and learns that he was hired to interrogate the scientist by a man named Pomerov.


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007 Video game: Quantum of Solace (2008)

007 VIDEO GAME TITLE: Quantum of Solace
YEAR OF PUBLICATION: 2008
DEVELOPER: Treyarch (PlayStation 3, Xbox 360), Eurocom (PlayStation 2), Beenox (Microsoft Windows, Wii), Vicarious Visions (Nintendo DS)
PLATFORM(S): Windows, PS2, PS3, Nintendo DS, Wii & Xbox 360
BOND LIKENESS: Daniel Craig

ABOUT

The core gameplay in Quantum of Solace is that of a first-person shooter. Throughout the game, however, the view will switch to a third-person view to emphasize that the player is playing as James Bond. This third-person view will be used with a cover system and quick time events, among other scenarios. An example is using quick time events to chase Mollaka during a level that is a recreation of the construction site chase at the beginning of the Casino Royale film.

This is also the first James Bond video game to be released on a current generation console as well as the first to feature Daniel Craig's voice and likeness, as well as those of Eva Green, Mads Mikkelsen, Olga Kurylenko, Mathieu Amalric and Judi Dench.


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007 Video game: From Russia with Love (2005)

007 VIDEO GAME TITLE: From Russia with Love
YEAR OF PUBLICATION: 2005
DEVELOPER: EA Redwood Shores, Rebellion Developments (PSP)
PLATFORM(S): GameCube, PlayStation 2, Xbox, PSP
BOND LIKENESS: Sean Connery

ABOUT

From Russia with Love is also notable in that it is the first video game to use Sean Connery's likeness as James Bond and the first to include all new voice work by the actor.
 
One of the most obvious changes to the story for the video game is the absence of the villainous organisation S.P.E.C.T.R.E. who played a vital role in the film version, but not the novel version of From Russia with Love. Due to legal issues that have plagued the James Bond series of films since 1963, the organisation was renamed as OCTOPUS and appears to lack a central leader in the same vein as Ernst Stavro Blofeld. The film rights to S.P.E.C.T.R.E. and the film Thunderball, are owned by Kevin McClory.

The game begins with a standard pre-title sequence in which Elizabeth Stark, the British Prime Minister's daughter, is kidnapped by OCTOPUS while attending a party. Fortunately, Bond was assigned to attend the party for just such an event, and he defeats OCTOPUS and rescues Stark.

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007 Video game: GoldenEye: Rogue Agent (2004)

007 VIDEO GAME TITLE: GoldenEye: Rogue Agent
YEAR OF PUBLICATION: 2004
DEVELOPER: EA Los Angeles (PS2/Xbox/GameCube), EA Tiburon, n-Space (DS)
PLATFORM(S): GameCube, PlayStation 2, Xbox, Nintendo DS
BOND LIKENESS: Unique

ABOUT

Despite it is set in an alternate timeline of James Bond universe, the player takes the role of an ex-MI6 agent who is recruited by Auric Goldfinger, a member of a powerful unnamed criminal organization, to assassinate his rival Dr. No. Several other characters from the Bond film series make appearances throughout the game, including Pussy Galore, Oddjob, and Xenia Onatopp as well as Francisco Scaramanga, playing a Q type character with the voice and likeness of Christopher Lee, who played the same character in 1974's The Man with the Golden Gun.
 
At the start of GoldenEye: Rogue Agent, a recording by M (head of MI6) reveals that: "Three years ago, while on assignment, the agent was severely wounded in an encounter with Dr. No, and subsequently lost the use of his right eye. Consumed with vengeance, he frequently resorts to violence and brutality, and is no longer fit for service with MI6." According to the account, the agent was shot in his right eye by Dr. No during a mission.

Three years after the incident which claimed the agent's right eye, he is evaluated through a holographic simulation in which he is paired with 007 to stop Auric Goldfinger, a member of a criminal organization, from detonating a suitcase nuke inside Fort Knox. He fails the test, and is held directly responsible for the "death" of 007. Charged with "reckless brutality", he is dismissed from MI6. As he leaves the headquarters, he is seen reading an offer by Goldfinger to enlist in his organization. 

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007 Video game: 007: Everything or Nothing (2004)

007 VIDEO GAME TITLE: 007: Everything or Nothing
YEAR OF PUBLICATION: 2004
DEVELOPER: EA Redwood Shores, EA Canada, Griptonite Games
PLATFORM(S): GameCube, PlayStation 2, Xbox, Game Boy Advance
BOND LIKENESS: Pierce Brosnan

ABOUT
007: Everything or Nothing is the second Bond game played in the third-person and is the first Bond game to feature a two-player cooperative mode, however, unlike its modern predecessors, 007: Everything or Nothing lacks a true deathmatch multiplayer mode, a popular staple in Bond games since 1997's GoldenEye.

The game received high praise from some quarters, some critics calling it "the Bond movie for 2004" due in part to its high production values. For the first time in any James Bond game, Electronic Arts hired many actors to model the characters after as well as for their voice talents. In addition to Pierce Brosnan this includes Judi Dench and John Cleese from previous Bond films and adds well-known actors Willem Dafoe, Shannon Elizabeth, and Heidi Klum to its cast.

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007 Video game: Nightfire (2002)

007 VIDEO GAME TITLE: Nightfire
YEAR OF PUBLICATION: 2002
DEVELOPER: Eurocom (PS2, GC, Xbox), Gearbox Software (PC), JV Games (GBA)
PLATFORM(S): GameCube, PlayStation 2, Xbox, Game Boy Advance, PC
BOND LIKENESS: Pierce Brosnan

ABOUT

In Nightfire, James Bond is pitted against megalomaniac Raphael Drake, the world's largest green-industrialist and the president of Phoenix International. The goal of Phoenix International is to rid the world of unnecessary nuclear weapons and power plants to cleanse the environment. However, Phoenix International is soon suspected to be connected to the theft of a ballistic weapons guidance microchip that was meant to be part of the United States Space Weapon Platform. When Bond starts to investigate the Japanese branch of Phoenix International, he learns of the true purpose of the international corporation: to carry out a decades-long, secret operation codenamed "Nightfire" that when completed will drastically redraw the lines that separate the countries of the world along with their governments, and plans to take over the world by taking control of all global corporations.

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007 Video game: Agent Under Fire (2001)

007 VIDEO GAME TITLE: Agent Under Fire
YEAR OF PUBLICATION: 2001 (PlayStation 2), 2002 (GameCube, Xbox)
DEVELOPER: EA Canada, EA Redwood Shores, Savage Entertainment (Xbox)
PLATFORM(S): GameCube, PlayStation 2, Xbox
BOND LIKENESS: Unique

ABOUT

Agent Under Fire is the fourth Bond game which is not based on a film or book in the James Bond series.

Starting with GoldenEye (video game) and continuing on with The World Is Not Enough, multiplayer support in a James Bond game has become a staple. The multiplayer mode in Agent Under Fire features up to 4 players, with the option for AI bots in the Xbox and GameCube versions.

Agent Under Fire features over fifteen different types of firearms as well as other weapons. Each firearm is based on a real firearm, but is given a pseudonym, the same manner as the weapons in GoldenEye, and The World is Not Enough. Most of the gadgets are concealed in a mobile phone, including a decryptor, grapple, laser, and remote transmitter. Bond is also provided with a card that disrupts electronic signals, as well as a jetpack.

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007 Video game: 007 Racing (2000)

007 VIDEO GAME TITLE: 007 Racing
YEAR OF PUBLICATION: 2000
DEVELOPER: Eutechnyx
PLATFORM(S): PlayStation
BOND LIKENESS: Pierce Brosnan

ABOUT
 
007 Racing marks the seventh appearance of Pierce Brosnan's James Bond; though like Tomorrow Never Dies and The World Is Not Enough, the game includes his likeness but not his voice.

In 007 Racing the player takes on the role of James Bond behind the wheel of some of his most famous vehicles from the then-current 19 official films. Cars include the Aston Martin DB5, the Lotus Esprit, and the BMW Z3 as well as 7 other automobiles. Each car is equipped with all the usual gadgetry and weapons issued by Q.

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007 Video game: The World Is Not Enough (2000)

007 VIDEO GAME TITLE: The World Is Not Enough
YEAR OF PUBLICATION: 2000 (For Game Boy Color 2001)
DEVELOPER: Eurocom (N64), Black Ops Entertainment (PS)
PLATFORM(S): Nintendo 64, PlayStation
BOND LIKENESS: Pierce Brosnan

ABOUT

The World Is Not Enough marks the fifth appearance of Pierce Brosnan's James Bond, though like Tomorrow Never Dies, the game included his likeness but not his voice.

The game closely follows the storyline of the movie, with some minor differences. In addition, with a GameShark, N64 players can unlock two additional levels: one dubbed "Crate Yard" and the other "Subterranea." Crate Yard appears to be an early test level, and Subterranea is likely a mission once intended to appear between "Fallen Angel" and "A Sinking Feeling."

The PlayStation version has only 11 missions: "Thames Chase, "Underground Uprising, "Midnight Departure" and "A Sinking Feeling" were not present, and "City of Walkways" was only one mission. Between "Cold Reception" and "Night Watch" there was a mission called "Russian Roulette", in which the player must play a game of Blackjack to get information about Renard from Zukovsky. 

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007 Video game: Tomorrow Never Dies (1999)

007 VIDEO GAME TITLE: Tomorrow Never Dies
YEAR OF PUBLICATION: 1999
DEVELOPER: Black Ops Entertainment
PLATFORM(S): PlayStation
BOND LIKENESS: Pierce Brosnan

ABOUT

This game marks the fourth appearance of Pierce Brosnan's James Bond, although the voice of Bond is provided by actor Adam Blackwood in the game.

Tomorrow Never Dies came on the heels of GoldenEye (video game), often hailed as one of the best first-person shooters for a console. After the success of GoldenEye 007, the James Bond licence was picked up by Electronic Arts. Tomorrow Never Dies broke away from the gameplay that made GoldenEye 007 a success by choosing to make a third-person shooter and by leaving out a multiplayer portion of the game. The game was met with only average reviews. After this title, a third-person shooter based on the James Bond franchise wouldn't be attempted again until 2004 with Everything or Nothing.

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007 Video game: James Bond 007 (Nintendo Game Boy) (1997)

007 VIDEO GAME TITLE: James Bond 007 (Nintendo Game Boy)
YEAR OF PUBLICATION: 1997
DEVELOPER: Saffire
PLATFORM(S): Nintendo Game Boy
BOND LIKENESS: None

ABOUT

M, head of MI6, instructs James Bond to go on a mission to stop an illegal weapons ring run by General Golgov. 003 has already been sent but is classified as "missing in action". 007 must find 003's whereabouts, stop the weapons ring, and of course, get the girl.

Gameplay for James Bond 007 place in a top-view mode. As James Bond the player can control an arsenal of weapons and items, though he can only use two at a time.

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007 Video game: GoldenEye 007 (1997)

007 VIDEO GAME TITLE: GoldenEye 007
YEAR OF PUBLICATION: 1997
DEVELOPER: Rareware
PLATFORM(S): Nintendo 64
BOND LIKENESS: Pierce Brosnan

ABOUT

Like the movie, GoldenEye 007 starts in Arkhangelsk, USSR during the mid-1980s, where MI6 has uncovered a secret chemical weapons facility at the Byelomorye Dam. James Bond is sent to infiltrate the facility by bungee jumping from the dam, then join his friend and fellow 00-agent Alec Trevelyan in destroying the factory. During the mission, Trevelyan is apparently killed by Colonel Arkady Ourumov, but Bond escapes by commandeering an airplane.
 
GoldenEye 007's menu system is presented as an MI6 dossier. Four save files are available to track the player's progress through the game's twenty missions, each of which may be played on either "Agent," "Secret Agent," or "00-Agent," difficulty settings, with higher difficulties requiring the player to complete additional and more complex objectives. M, Q, and Miss Moneypenny provide background information on the chosen mission and its goals.
Once a mission is completed, the player may either continue progressing through the story or choose to replay a previously completed level. Completing certain missions within particular target times enables the player to unlock bonus cheat options which make various changes to the graphics and gameplay, and upon fully completing the game on the 00-Agent difficulty level, an additional "007" setting allows the player to customize the challenge of any mission.

The player's initial weapon in most missions is James Bond's Walther PPK. Most of the game's firearms are modeled on real-life counterparts, while others are based on fictitious devices featured in the Bond films, such as the Golden Gun and Moonraker laser. The weapons vary in characteristics such as rate of fire and type of ammunition used, and inflict different levels of damage depending on which body part they hit. Stealth is an important element of the game: in order to avoid gunfights with multiple opponents, it is advantageous to eliminate soldiers and security cameras before they spot or hear the player. Certain weapons may be powerful enough to shoot through doors and helmets but are very loud, while others incorporate suppressor or zoom lens attachments to aid the player in killing enemies discreetly.

Some gadgets from the James Bond film series are featured in the game and are often used to complete particular mission objectives; for example, 007's in-game watch includes the laser from the GoldenEye film, the remote mine detonator from GoldenEye and Moonraker, and the electromagnet from Live and Let Die.

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007 Video game: James Bond Jr. (1992)

007 VIDEO GAME TITLE: James Bond Jr.
YEAR OF PUBLICATION: 1992
DEVELOPER: Eurocom Developments Ltd
PLATFORM(S): Nintendo, Super Nintendo
BOND LIKENESS: James Bond Jr.

ABOUT

James Bond Jr. is similar to most other Nintendo and Super Nintendo sie-scrolling platformers. The player controls Bond, Jr. and can run, jump, shoot, and punch enemies while navigating from left to right.


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007 Video game: Operation Stealth (The Stealth Affair) (1990)

007 VIDEO GAME TITLE: Operation Stealth (The Stealth Affair)
YEAR OF PUBLICATION: 1990
DEVELOPER: Delphine Software International
PLATFORM(S): Amiga, Atari ST, MS-DOS
BOND LIKENESS: None

ABOUT

James Bond, a CIA secret agent, has been assigned a mission to locate a newly designed high-tech stealth plane in Latin America, which was stolen from an American airbase.

Operation Stealth mainly features a point-and-click style of gameplay reminiscent of many of the LucasArts adventures of the time, as well as a number of more action-oriented elements including an overhead viewed maze section and a scene in which Bond attempts to escape from an underwater cavern before he runs out of oxygen.

The Amiga version of the game featured a primitive synthesized voice that would perform all the dialogue in the game if 1Mb or more RAM was installed. However, many copies featured a bug where if the player attempted to click the mouse button in order to skip through the speech faster, the game would freeze and have to be rebooted. 


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