YEAR
OF PUBLICATION: 1997
DEVELOPER: Rareware
PLATFORM(S): Nintendo 64
ABOUT
Like
the movie, GoldenEye 007 starts in
Arkhangelsk, USSR during the mid-1980s, where MI6 has uncovered a secret
chemical weapons facility at the Byelomorye Dam. James Bond is sent to
infiltrate the facility by bungee jumping from the dam, then join his friend
and fellow 00-agent Alec Trevelyan in destroying the factory. During the
mission, Trevelyan is apparently killed by Colonel Arkady Ourumov, but Bond
escapes by commandeering an airplane.
GoldenEye 007's menu system is presented as an
MI6 dossier. Four save files are available to track the player's progress
through the game's twenty missions, each of which may be played on either
"Agent," "Secret Agent," or "00-Agent,"
difficulty settings, with higher difficulties requiring the player to complete
additional and more complex objectives. M, Q, and Miss Moneypenny provide
background information on the chosen mission and its goals. Once a mission is completed, the player may either continue progressing through the story or choose to replay a previously completed level. Completing certain missions within particular target times enables the player to unlock bonus cheat options which make various changes to the graphics and gameplay, and upon fully completing the game on the 00-Agent difficulty level, an additional "007" setting allows the player to customize the challenge of any mission.
The player's initial weapon in most missions is James Bond's Walther PPK. Most of the game's firearms are modeled on real-life counterparts, while others are based on fictitious devices featured in the Bond films, such as the Golden Gun and Moonraker laser. The weapons vary in characteristics such as rate of fire and type of ammunition used, and inflict different levels of damage depending on which body part they hit. Stealth is an important element of the game: in order to avoid gunfights with multiple opponents, it is advantageous to eliminate soldiers and security cameras before they spot or hear the player. Certain weapons may be powerful enough to shoot through doors and helmets but are very loud, while others incorporate suppressor or zoom lens attachments to aid the player in killing enemies discreetly.
Some gadgets from the
James Bond film series are featured in the game and are often used to complete
particular mission objectives; for example, 007's in-game watch includes the
laser from the GoldenEye film, the
remote mine detonator from GoldenEye
and Moonraker, and the electromagnet
from Live and Let Die.
See more information here
See more 007 VIDEO GAMES here
See more information here
See more 007 VIDEO GAMES here
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